Games Workshop 60010101001" Horus Heresy: Betrayal at Calth (Eng)

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Games Workshop 60010101001" Horus Heresy: Betrayal at Calth (Eng)

Games Workshop 60010101001" Horus Heresy: Betrayal at Calth (Eng)

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As the Titans moved closer to the guildhall, the last Shadowsword accompanying the 4th Company fired and damaged one of the striding giants, but the pair of Titans returned fire in unison, destroying the super-heavy tank in a vast conflagration of Titan-grade weapons fire. Ventanus knew then that their attempt had all been for naught. The Traitors of the XVII th Legion had seemingly won the Battle of Calth. By the time Gage was able to see a near-complete picture, the odds were grim: half or more of the Ultramarines' muster had been destroyed (as many as one hundred thousand Legionnaires or more) [2m], the fleet had been reduced to a fifth of its original strength [2t], and the survivors planetside had been reduced to roughly thirty thousand Legionnaires and two hundred thousand Army regulars and Mechanicum soldiers, split into roughly seventy disparate groups around the planet; in every respect, they were grossly outnumbered by the Word Bearers. As Magos Tawren reflected, any other force than the Ultramarines would have conceded defeat already. [2s] [2v] According to the novel Know No Fear, the Battle of Calth concludes just short of twenty-four hours after Mark Zero, while the ground forces are evacuating the surface to escape the poisoned sun's radiation [2aa]; however, according to Garro: Oath of Moment, the 21st Company has been dug in "for days" following the initial Word Bearer Assault. [5b] See also Related articles I Horus Rising • II False Gods • III Galaxy in Flames • IV The Flight of the Eisenstein • V Fulgrim • VI Descent of Angels • VII Legion • VIII Battle for the Abyss • IX Mechanicum • X Tales of Heresy • XI Fallen Angels • XII A Thousand Sons • XIII Nemesis • XIV The First Heretic • XV Prospero Burns • XVI Age of Darkness • XVII The Outcast Dead • XVIII Deliverance Lost • XIX Know No Fear • XX The Primarchs • XXI Fear to Tread • XXII Shadows of Treachery • XXIII Angel Exterminatus • XXIV Betrayer • XXV Mark of Calth • XXVI Vulkan Lives • XXVII The Unremembered Empire • XXVIII Scars • XXIX Vengeful Spirit • XXX The Damnation of Pythos • XXXI Legacies of Betrayal • XXXII Deathfire • XXXIII War Without End • XXXIV Pharos • XXXV Eye of Terra • XXXVI The Path of Heaven • XXXVII The Silent War • XXXVIII Angels of Caliban • XXXIX Praetorian of Dorn • XL Corax • XLI The Master of Mankind • XLII Garro • XLIII Shattered Legions • XLIV The Crimson King • XLV Tallarn • XLVI Ruinstorm • XLVII Old Earth • XLVIII The Burden of Loyalty • XLIX Wolfsbane • L Born of Flame • LI Slaves to Darkness • LII Heralds of the Siege • LIII Titandeath • LIV The Buried Dagger Aeonid Thiel, Sergeant, 135 th Company [marked] - Thiel's helmet was painted red to indicate that he was marked for censure for running theoretical scenarios for combating other Space Marines - at the time, this was to satisfy his own curiosity and a yearning to account for all possibilities. However, due to the substantial losses amongst the XIII command personnel, Thiel emerged as a proficient leader and resourceful fighter. When the time came to organise the shattered remnants of the XIII into fighting squads, the new leaders were marked with the red helmet. This pattern continues to the present day.

My brother, hear me. Warriors of the XVII th Legion, hear me. This violence is against the code of the Legiones Astartes and against the will of our father, the Emperor. In the name of the Five Hundred Worlds of Ultramar, I implore you to cease fire and stand down. Open communication with me. Let us speak. Let us settle this. This action is an error of the most tragic kind. Cease fire. I, Roboute Guilliman, give you my solemn pledge that we will deal with each other frankly and fairly if these hostilities can be suspended. I urge you to respond."Mission 3_1 will rarely freeze after a few rounds, this occasionally can be resolved by waiting a moment but otherwise will require an application restart. Not only were the surviving Loyalist elements tormented by the depredations of the Word Bearers' tenebrous allies, but also by the deterioration of the situation in the Veridia System. The Word Bearers had turned the full destructive capability of the Calth orbital defence platforms, as well as the formidable firepower of their own fleet, against the system's sun itself and the resulting flare in solar radiation was beginning to take its toll on the warriors on Calth's surface. Those not shielded from the sun's glare or protected by the augmented physiology of the Legiones Astartes, were soon blistered and burned, and most would later to succumb to extreme radiation poisoning. Only those scant enclaves that were within one of the few shielded structures still held by the Loyalists escaped this lingering death, though few who still lived could see this as anything but a temporary reprieve. Since dropping the price now doesn't seem fair to everyone who's currently bought the game, we're giving you guys some cool free stuff. First up is a Steam key for a brand new copy of the game! Gift it to a friend and play some multiplayer together.

Roboute Guilliman: Lord of Ultramar • Leman Russ: The Great Wolf • Magnus the Red: Master of Prospero • Perturabo: The Hammer of Olympia • Lorgar: Bearer of the Word • Fulgrim: The Palatine Phoenix • Ferrus Manus: Gorgon of Medusa • Grandfather's Gift • Perturabo: Stone and Iron • Malcador: First Lord of the Imperium • Konrad Curze: A Lesson in Darkness • Jaghatai Khan: Warhawk of Chogoris • Vulkan: Lord of Drakes • Sons of the Emperor • Corax: Lord of Shadows • Angron: Slave of Nuceria • Scions of the Emperor • Konrad Curze: The Night Haunter • Ghost of Nuceria • The Passing of Angels • The Abyssal Edge • Mercy of the Dragon • Lion El'Jonson: Lord of the First • Illyrium • The Revelation of the Word • Morningstar • Will of the Legion • Embers of Extinction • Alpharius: Head of the Hydra • Blood of the Emperor • Loyal Sons • Mortarion: The Pale King • Rogal Dorn: The Emperor's Crusader • Sanguinius: The Great Angel • Heirs of The Emperor Two solar hours into the orbital battle, the Master of Vox of the Ultramarines flagship reported to Roboute Guilliman that the Word Bearers flagship, the Fidelitas Lex, had opened a lithocast-hailing channel. The Primarch of the Ultramarines stepped onto the holocaster platform at the centre of his bridge as the hooded figure of his brother Primarch Lorgar manifested before him in grainy hard-light. For perhaps the first time in his life, the famously measured Guilliman was lost to fury. He raged at his brother for his betrayal and swore to exact merciless vengeance. Guilliman denounced Lorgar's very sanity and swore that he and all his sons would be punished. But the Lorgar that listened to all of this with a smirk upon his lips and the remainder of his face hidden in shadow was not the being Guilliman had once known. No longer was Lorgar the cerebral seeker after truth who had debated the nature of the universe with his brother Magnus for days on end, nor was he the over-zealous son who had brought upon himself the censure of the father-Emperor he had decalred a god. Neither was Lorgar the chastened warrior who alone of all the Primarchs sought not conquest, but enlightenment. Here instead was a transcended being radiating a newfound self-assurance, as if he and he alone was party to knowledge still hidden from others, but which they would soon learn whether they willed it or not. No longer cowed or eclipsed before a more overtly purposeful or assured Primarch, Lorgar was the very essence of phlegmatic defiance. At the orbital watchtower high above Calth, located at the Kalkas Fortalice, Uhl Kehal Hesst, a Mechanicus Server of Instrumentation, detected scrapcode within the global Cogitator system -- the dull amber threads of diseased information buried in the mass of healthy data. There was 2% more of it than any Analyticae projection had calculated for the Calth noosphere, the entirety of Cogitator data being used across Calth's global system, even under the irregular circumstances wrought by the conjunction of Imperial forces on the planet below. This was an unacceptable margin of error for the system, and the Mechanicus' senior Tech-priests reported the problem to Guilliman. They informed the Primarch that the scrapcode problem had been identified as a hindrance and that, though regrettable, these things did often happen within complex Cogitator systems and should not hamper his Legion's preparations for the coming campaign. The Word Bearers' use of Calth's orbital defence platforms against Calth's sun destabilised it, tore away the outer layers of its photosphere and threatened to cause it to explode as a supernova. The Veridian System's star, its colour changing from a bright yellow to an angry blue as its internal composition shifted, immediately suffered a flare trauma, and shortly after unleashed massive solar flares that irradiated Calth with lethal levels of radiation and stripped away its once dense oxygen-nitrogen atmosphere.Legion Apothecary: Practiced in both combat and healing, they can turn the tide by providing healing buffs to local forces. At close range an apothecary unit can provide deadly melee support to their brethren. Still fighting off the blood-taint of a warp entity's venom, Gage saw straight away that Thiel's methods were working and should be disseminated throughout the whole force. The First Chapter Master agreed with Thiel's observation that the creatures were more susceptible to melee weaponry, though he reserved judgement on the sergeant's theory that this weakness was derived from arcane rituals used to summon them in the ancient myths of humanity. Nevertheless, Gage was an experienced officer and wise enough to know that in his wounded state he could not lead the force effectively. Tactical leadership was turned over to Thiel while an apothecary stabilised the First Chapter Master, and soon after, the forces under Thiel, Empion and Heutonicus were combined. Cataphractii Terminators – weapon options include combi bolters, power fists, lightning claws, chain fists, power swords, heavy flamers and grenade harnesses Lorgar of Colchis. You may consider the following. One: I entirely withdraw my previous offer of solemn ceasefire. It is cancelled, and will not be made again, to you or to any other of your motherless bastards. Two: you are no longer any brother of mine. I will find you, I will kill you, and I will hurl your toxic corpse into hell's mouth." and terrible ritual unfolding on Calth. Much later, it was determined that the intent of this cruelty was to sear the sight of the dying world into each victim's consciousness as an act of witnessing, a scene the Word Bearers believed the dead would take with them to the afterlife as evidence to the powers that hold sway there of the Traitor Legion's deeds.

Reaching the guildhall, Ventanus leapt the barricades, leading the assault forward. He tore into the fleeing Chaos Cultists who shrieked in fear at the prospect of facing the fierce Astartes officer. As the Ultramarines moved forward into the building they continued to be pounded by the XVII th Legion's artillery and heavy weapons. Reaching the Cogitator that was their goal, Magos Tawren attempted to connect into it and upload the kill code that would shut down the planetary defence grid. Of the Word Bearers who landed on the surface of Calth, almost none would ever leave. It is estimated that 50,000 or more of Lorgar's sons and an uncounted mass of Renegade Auxilia troops were sacrificed in the battle, although only 20,000 are thought to have died in the initial fighting, with the remainder prosecuting the Underworld War on Calth for over a solar decade after the initial battle. Legio Oberon - "The Death Bolts" - Wardens of the newly founded Forge World of Anvari, a thrall domain of mighty Accatran, the Legio Oberon had undertaken to provide a demi-Legio force for the Ghaslakh Crusade. However, only two maniples of god-engines were to make planetfall before the arrival of the Word Bearers forces, grounding in eastern Ourosene and northern Erud. The remainder of the Legio's forces would not arrive until after the fighting had concluded. Comprising the majority of the XIII th Legion's Destroyer assets, and the stores of volatile and hazardous weaponry that characterised their operations. The 22 nd Chapter, known as the " Nemesis" Chapter, was often deployed in small formations alongside other chapter units. At Calth, 2,000 Nemesis Legionaries were mustered along the desolate Thrascias Highlands, furthest from the densely populated cities of Calth: At around Mark -16.44.00, Magos Uhl Kehal Hesst noticed a foreign scrapcode infesting the cogitators controlling Calth's orbital defence network. The source of this scrapcode was a Chaos ritual being conducted in secret at the camp of the Word Bearers' auxiliaries, The Brotherhood of the Knife. [2d]. This ritually-produced scrapcode, known as the Octed, was finally implanted at Mark -7.55.09. [2e]The reinforcements included a column of Land Raiders and other armour supported by three Titans: two Reavers and a massive Warlord-class Titan. An infantry force followed, moving rapidly. This force included mostly Ultramarines and Mechanicus Skitarii elements from Barrtor and the Sharud muster, but there were 20,000 Imperial Army troops as well, bringing lighter armoured vehicles and support weapons to bear. The relief force formed two prongs of assault. One was a Legion force led by a sergeant of the 112 th Company named Anchise, and a captain of the 19 th Company called Aethon. The other was predominantly composed of Imperial Army troops commanded by a Colonel Bartol of the 41 st Neride Regiment, but it was now under the direct command of Eikos Lamiad and a lumbering Ultramarines Contemptor Pattern Dreadnought. After the massacres of loyalist forces at Isstvan III and V, and having gained the allegiance of Lorgar and the other Traitor Primarchs, Horus believed that the Ultramarines - the largest of all the Space Marine Legions - were the last and only significant obstacle to his total victory over the Emperor [2k]. Legionaire Customization: Customize your Ultramarines and Word Bearers with armor and equipment swaps.



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