Atomic Mass Games | Star Wars Shatterpoint: Core Set | Tabletop Miniatures Game | Strategy Game | Ages 14+ | 2 Players | 90 Minutes Playing Time

£13.495
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Atomic Mass Games | Star Wars Shatterpoint: Core Set | Tabletop Miniatures Game | Strategy Game | Ages 14+ | 2 Players | 90 Minutes Playing Time

Atomic Mass Games | Star Wars Shatterpoint: Core Set | Tabletop Miniatures Game | Strategy Game | Ages 14+ | 2 Players | 90 Minutes Playing Time

RRP: £26.99
Price: £13.495
£13.495 FREE Shipping

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Description

The Star Wars: Shatterpoint game empowers players to alter the fate of the galaxy, from the Core Worlds to the Outer Rim. Players build and command a strike team composed of iconic Star Wars characters and pit them against each other in exciting battles. Our goal for the Core Set miniatures was to set them apart from anything else on the market, to really lean into the kinetic energy of the Star Wars universe. We want to give hobbyists something they can truly be proud of when they get their painted miniatures on the table.

During a player’s turn, they get the chance to activate one of their Units. When a Unit activates it can make up to two actions. The basic actions in Shatterpoint are: After the first phase, you get a little more of a choice for what happens next. Still fairly randomized, but you seem to be able to lead the game where you want it to go. Winning the Game Hunker Tokens and Cover probably had the most questions (from what we’ve seen), and hopefully, it’s not too confusing.

Asmodee and Atomic Mass Games today announced Star Wars: Shatterpoint, a new miniatures skirmish game that will join its existing catalog of Star Wars miniature games. The Shatterpoint game is set to release in June 2023. From a lot of the comments online, there were quite a few questions surrounding terrain and hunker, so it’s nice to see AMG get ahead of the rules instead of letting the game launch with many unanswered questions! What are your thoughts on Shatterpoint, do you like the rules so far? Jango Fett, Bounty Hunter Star Wars Shatterpoint Rules: (May 16th, 2022) Going away a little from the original trilogy, you can also play the Inquisitors from the Obi-Wan series soon as well! Even Further into the Future The more objectives you control, the closer you get to winning the game, so try to grab all those objectives!

For just two models, they get a lot of dice, and while the stance isn’t the craziest thing we’ve seen, they look to be a well rounded and cheap addition to your army! How to Play Star Wars Shatterpoint Game Full Demo & Review: (March 21st, 2023)

Battle: In Shatterpoint, players use their characters' special abilities and diverse combat skills to control the flow of battle as they race against each other to complete dynamically evolving mission objectives. No matter how players choose to approach who to include in their squads, every squad follows the same rules for composition. Each squad must include exactly one Primary Unit, one Secondary Unit, and one Supporting Unit. A Unit in Shatterpoint is one or more miniatures that share a common Stat Card. Each individual miniature in Shatterpoint is known as a character. So, a Unit is composed of 1 or more characters. Abilities in Shatterpoint can affect either a Unit, meaning all the characters in that Unit, or just one character, meaning just the single individual miniature. However, this means at the end, you’ll have a bunch of droids to activate. Then, you’ll want to put them on objectives as it will always have Protection. Basically, they have three innate abilities, so you can always take advantage of them. Even though we saw most of these in the actual teaser trailer, it’s nice to see exactly what you’ll get! There are some very cool characters included, and even if they aren’t up your alley, you should be able to split it with a friend. Here’s how to play the new Star Wars: Shatterpoint Game from the Atomic Mass Games demo review at AdpetiCon 2023!

The core rules obviously come in the box, and while they didn’t give a ton of info on how the game plays, they did mention you can mix and match the squads inside to make your army, however, you want (well, as long as it follows the rules). However, remember those Wound tokens we talked about earlier? They don’t just matter for determining when a Unit is defeated. For each Wound token a Unit has the cost of its Active and Reactive abilities increases by 1 Force. So, Anakin with 1 Wound token would have to spend 2 Force to use Force Jump and 1 Force to use Deflect. Wounding enemy units not only helps you win victories it also can significantly slow them down as their abilities become more and more of a drain on your opponent’s limited Force Pool. Instead of just dealing one point of damage, you also get to move down your own stance tree. This can do additional damage to characters, disarm them, and do all sorts of things. Then, you put all your damage into a damage pool which gets resolved at the end of the turn and put it on the opposing character’s card. Shatterpoint does not have “true line of sight” which is any system where you bend over and try to see what your miniature can see. It’s a system that has its own pitfalls, particularly when attempting to define cover or obscured models, but it’s at least typically intuitive.

While they say the game is going to be much different from Marvel Crisis Protocol, the size and style of the minis and bases are similar, so the MCP starter might be something to compare this to. How Will Star Wars Shatterpoint Miniatures Game Play?

At the start of the game players determine the Will of the Force by adding Force tokens to their Force pool equal to the combined total of all Force stats on their strike team’s Unit Stat Cards. Typically, only Primary Units have a Force stat, so most often a strike team’s Force pool will be equal to the combined Force stats of its two Primary Units. So, this leads to winning, as the more wounds and objectives you control, the more tokens you get as well, thus winning the game. Captain Rex & 501st Clone Troopers Rules For Star Wars: Shatterpoint: (April 11th, 2023) From the sounds of it, the game will be very objective-driven and, hopefully, will really be able to show off the real character traits of each hero and villain. New Rules Mechanics Using this as a guide we can see that Anakin has 1 Active ability, 2 Reactive abilities, and 1 Identity since he is a Primary Unit. The cost to use Force Jump is 1, I’m Going to End This is 2, and Deflect is 0. Per the rules for Identity abilities, Anakin never has to spend Force to use his This Is Where The Fun Begins ability.

What Will Come In The Star Wars Shatterpoint Core Starter Set?

Overall, the miniatures in the core set look good and seem pretty simple to build. Especially with the slightly larger scale, there don’t appear to be too many fiddly parts. The game rules shouldn’t be too crazy to learn, but there are definitely some intricacies, as you can see above. While they say the game will be much different from Marvel Crisis Protocol, the size and style of the minis and bases are similar, so the MCP starter might be something to compare this to. Now is the time to save even more cash on Star Wars Shatterpoint! We’ve tried the game out, and it’s really fun with some cool miniatures, so we think it’s definitely worth getting at least the starter.



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